TSR 1.21.1 world policy

Gamerules you can trust

Search the exact names registered by each reviewed artifact, understand the default, and copy a ready-to-run command without translating an outdated wiki table.

55 registered rules40 installed-source rules35 toggles

Showing 55 of 55 registered rules

Skills & abilities

noUniqueStart

Tensura: Reincarnated

Start without a Unique Skill and use the alternate starting-stat path.

DefaultfalseTypeBoolean
/gamerule noUniqueStart false

Skills & abilities

trulyUnique

Tensura: Reincarnated

Remove already-owned Unique Skills from the reincarnation selection pool.

DefaultfalseTypeBoolean
/gamerule trulyUnique false

Skills & abilities

mpSkillCost

Tensura: Reincarnated

Percentage of maximum Magicules spent when obtaining a new skill.

Default100%TypeIntegerAccepted0–100
/gamerule mpSkillCost 100

Skills & abilities

maximumMagicExplosion

Tensura: Reincarnated

Caps the configured Magic Explosion scale used by the core ability system.

Default100%TypeInteger
/gamerule maximumMagicExplosion 100

Skills & abilities

disableNullification

Tensura: Reincarnated

Disable nullification abilities when enabled.

DefaultfalseTypeBoolean
/gamerule disableNullification false

Skills & abilities

skillGriefing

Tensura: Reincarnated

Allow skills, magic, and battlewill effects to alter or destroy blocks.

DefaulttrueTypeBoolean
/gamerule skillGriefing true

Skills & abilities

skillSteal

Tensura: Reincarnated

Allow applicable abilities to steal a player's skill instead of only copying it.

DefaulttrueTypeBoolean
/gamerule skillSteal true

Skills & abilities

epSteal

Tensura: Reincarnated

Allow applicable abilities to steal EP from players.

DefaultfalseTypeBoolean
/gamerule epSteal false

Skills & abilities

playerMindControl

Tensura: Reincarnated

Allow applicable abilities to mind-control players.

DefaulttrueTypeBoolean
/gamerule playerMindControl true

EP & resources

maxMpGain

Tensura: Reincarnated

Maximum Magicules an entity may gain from one defeated target.

Default1,000,000,000TypeIntegerAccepted0–2,147,483,647
/gamerule maxMpGain 1000000000

EP & resources

maxApGain

Tensura: Reincarnated

Maximum Aura an entity may gain from one defeated target.

Default1,000,000,000TypeIntegerAccepted0–2,147,483,647
/gamerule maxApGain 1000000000

EP & resources

epGainMultiplier

Tensura: Reincarnated

Whole-number multiplier applied to EP gain.

Default1TypeInteger
/gamerule epGainMultiplier 1

EP & resources

playerEP

Tensura: Reincarnated

Percentage of a defeated player's base EP used in reward calculations.

Default100%TypeIntegerAccepted0–100
/gamerule playerEP 100

EP & resources

vanillaEP

Tensura: Reincarnated

Percentage of a vanilla mob's base EP used in reward calculations.

Default100%TypeIntegerAccepted0–100
/gamerule vanillaEP 100

EP & resources

tensuraEP

Tensura: Reincarnated

Percentage of a Tensura mob's base EP used in reward calculations.

Default100%TypeIntegerAccepted0–100
/gamerule tensuraEP 100

EP & resources

moddedEP

Tensura: Reincarnated

Percentage of another mod's mob EP used in reward calculations.

Default100%TypeIntegerAccepted0–100
/gamerule moddedEP 100

EP & resources

spawnerEP

Tensura: Reincarnated

Percentage of base EP granted by mobs created from spawners.

Default10%TypeIntegerAccepted0–100
/gamerule spawnerEP 10

EP & resources

epDeathPenalty

Tensura: Reincarnated

Percentage of EP lost when a player respawns after death.

Default5%TypeIntegerAccepted0–100
/gamerule epDeathPenalty 5

Race selection

rimuruMode

Tensura: Reincarnated

Use the special Rimuru starting route during reincarnation.

DefaultfalseTypeBoolean
/gamerule rimuruMode false

Race selection

hardcoreRace

Tensura: Reincarnated

Enable the harder rule set attached to selected races.

DefaultfalseTypeBoolean
/gamerule hardcoreRace false

Race selection

skillBeforeRace

Tensura: Reincarnated

Choose starting skills before choosing a race during reincarnation.

DefaultfalseTypeBoolean
/gamerule skillBeforeRace false

Race selection

disableDaemonAutoMagic

Tensura: Reincarnated

Stop daemons from automatically learning aspectual magic during evolution.

DefaultfalseTypeBoolean
/gamerule disableDaemonAutoMagic false

Race selection

disableSpiritualLimit

Tensura: Reincarnated

Remove the outside-Hell EP limit applied to unnamed, unawakened daemons.

DefaultfalseTypeBoolean
/gamerule disableSpiritualLimit false

Player & awakening

tensuraDisplayName

Tensura: Reincarnated

Show a player's Tensura-given name as their display name.

DefaultfalseTypeBoolean
/gamerule tensuraDisplayName false

Player & awakening

playerNaming

Tensura: Reincarnated

Allow players to receive names through Tensura's naming system.

DefaulttrueTypeBoolean
/gamerule playerNaming true

Player & awakening

playerSummoning

Tensura: Reincarnated

Allow player-targeted summoning behavior registered by the core mod.

DefaulttrueTypeBoolean
/gamerule playerSummoning true

Player & awakening

playerManualDodging

Tensura: Reincarnated

Enable the manual player-dodging mode registered by the core mod.

DefaultfalseTypeBoolean
/gamerule playerManualDodging false

Player & awakening

demonLordSeed

Tensura: Reincarnated

EP threshold for becoming a Demon Lord Seed.

Default200,000TypeInteger
/gamerule demonLordSeed 200000

Player & awakening

demonLordAwaken

Tensura: Reincarnated

Soul-point requirement for True Demon Lord awakening.

Default10,000TypeInteger
/gamerule demonLordAwaken 10000

Player & awakening

forceHarvestFestival

Tensura: Reincarnated

Soul count required to force a Harvest Festival.

Default20,000TypeInteger
/gamerule forceHarvestFestival 20000

Player & awakening

labyrinthPvp

Tensura: Reincarnated

Controls PvP in the core Labyrinth system; TSR does not promote a 1.21.1 player route to this feature.

Registered legacy hook

DefaulttrueTypeBoolean
/gamerule labyrinthPvp true

Player & awakening

labyrinthDeath

Tensura: Reincarnated

Controls normal death versus emergency removal in the core Labyrinth system; TSR does not promote a 1.21.1 player route to this feature.

Registered legacy hook

DefaultfalseTypeBoolean
/gamerule labyrinthDeath false

World & reset

npcGrief

Tensura: Reincarnated

Allow humanoid Tensura NPCs to interact with the environment independently of vanilla mob griefing.

DefaulttrueTypeBoolean
/gamerule npcGrief true

World & reset

npcWorking

Tensura: Reincarnated

Allow supported Tensura NPC work behaviors.

DefaulttrueTypeBoolean
/gamerule npcWorking true

World & reset

colossusRespawn

Tensura: Reincarnated

Controls Elemental Colossus respawning in the core Labyrinth system; TSR does not promote that system as a 1.21.1 feature.

Registered legacy hook

DefaultfalseTypeBoolean
/gamerule colossusRespawn false

World & reset

resetCounterBonusUnique

Tensura: Reincarnated

Number of reset-counter steps used to award an additional starting Unique Skill.

Default0TypeInteger
/gamerule resetCounterBonusUnique 0

World & reset

resetIncompletePenalty

Tensura: Reincarnated

Reset-counter points removed when a reset scroll is used before its requirements are met.

Default0TypeInteger
/gamerule resetIncompletePenalty 0

World & reset

resetPerSkillLock

Tensura: Reincarnated

Core skill-lock reset value. SlimeThrone Extras intercepts reads and commands and keeps this gamerule at zero.

Forced to 0 by SlimeThrone Extras

Default0TypeInteger
/gamerule resetPerSkillLock 0

Player systems

uniqueSECost

Tensura: Mysticism

Require Soul Energy for Mysticism Unique Skill acquisition where the skill implements that cost path.

DefaulttrueTypeBoolean
/gamerule uniqueSECost true

Player systems

doAscensionUltimate

Tensura: Ascension

Allow Ascension's registered Ultimate Skill evolution routes to run.

DefaulttrueTypeBoolean
/gamerule doAscensionUltimate true

Nightmares systems

nightmare_ultimates

Tensura Nightmares

Allow Nightmares Ultimate Skill obtainment.

DefaultfalseTypeBoolean
/gamerule nightmare_ultimates false

Nightmares systems

god_skills

Tensura Nightmares

Allow Nightmares God-class skill obtainment.

DefaultfalseTypeBoolean
/gamerule god_skills false

Nightmares systems

auto_evolve

Tensura Nightmares

Automatically complete eligible Nightmares skill evolutions instead of waiting for confirmation.

DefaultfalseTypeBoolean
/gamerule auto_evolve false

Nightmares systems

trulygodclass

Tensura Nightmares

Apply the artifact's one-of-one restriction to God-class skills.

DefaulttrueTypeBoolean
/gamerule trulygodclass true

Nightmares systems

giftofworld

Tensura Nightmares

Enable the Nightmares Gift of the World progression behavior.

DefaulttrueTypeBoolean
/gamerule giftofworld true

Nightmares systems

EntityAwakening

Tensura Nightmares

Allow eligible non-player entities to use the Nightmares awakening system.

DefaulttrueTypeBoolean
/gamerule EntityAwakening true

Nightmares systems

entityAwakeningMinEp

Tensura Nightmares

Minimum EP required by the Nightmares entity-awakening path.

Default200,000TypeInteger
/gamerule entityAwakeningMinEp 200000

Nightmares systems

entityAwakeningSoulPointsRaw

Tensura Nightmares

Raw stored soul-point requirement used by Nightmares entity awakening.

Default10,000,000TypeInteger
/gamerule entityAwakeningSoulPointsRaw 10000000

Nightmares systems

lose_unique_on_upgrade

Tensura Nightmares

Consume the prior Unique Skill when it upgrades through a Nightmares evolution.

DefaulttrueTypeBoolean
/gamerule lose_unique_on_upgrade true

Nightmares systems

uniquetruedragons

Tensura Nightmares

Apply the artifact's uniqueness rule to Nightmares True Dragon progression.

DefaulttrueTypeBoolean
/gamerule uniquetruedragons true

Nightmares systems

nightmareSoulTraits

Tensura Nightmares

Enable Nightmares soul-trait assignment and related mechanics.

DefaulttrueTypeBoolean
/gamerule nightmareSoulTraits true

Nightmares systems

nightmareSoulType

Tensura Nightmares

Enable Nightmares soul-type assignment and related mechanics.

DefaulttrueTypeBoolean
/gamerule nightmareSoulType true

Nightmares systems

PredGlutGourmtGetFoodChain

Tensura Nightmares

Allow the registered Predator, Gluttony, and Gourmet route to obtain Food Chain.

DefaulttrueTypeBoolean
/gamerule PredGlutGourmtGetFoodChain true

Nightmares systems

TrulyNameless

Tensura Nightmares

Enable the Nightmares nameless-display behavior registered by the artifact.

DefaultfalseTypeBoolean
/gamerule TrulyNameless false

Nightmares systems

maxDealMakerUsers

Tensura Nightmares

Maximum number of users supported by a Nightmares Deal Maker relationship.

Default1TypeInteger
/gamerule maxDealMakerUsers 1

Build evidence

Where each rule came from

Four artifacts register rules. SlimeThrone Extras registers none, but its mixins force resetPerSkillLock to zero, so that effective behavior is included too.

Installed

Tensura: Reincarnated

38 registered rules

Build
2.0.1.2
Minecraft
1.21.1
Pack record: tensura-reincarnated.pw.tomlDigest: f6f0c8ce46b7…
Artifact evidenceio/github/manasmods/tensura/world/TensuraGameRules.class
Release source ↗

Installed

Tensura: Mysticism

1 registered rule

Build
2.1.2
Minecraft
1.21.1
Pack record: tensura-mysticism.pw.tomlDigest: cca1bd878b46…
Artifact evidenceio/github/Memoires/mysticism/world/MysticismGameRules.class
Release source ↗

Installed

Tensura: Ascension

1 registered rule

Build
2.1.2
Minecraft
1.21.1
Pack record: tensura-ascensions.pw.tomlDigest: 84cbe87a6641…
Artifact evidencecom/simplygray/tensuraaddon/AddonGameRules.class
Release source ↗

Reference build · server match pending

Tensura Nightmares

15 registered rules

Build
1.0.3.2.8
Minecraft
1.21.1
Not present in current Packwiz manifestDigest: 94b37573cb24…
Artifact evidencecom/github/hvnbael/trnightmare/world/TRNightmareGamerules.class
Release source ↗

Installed · behavior override

SlimeThrone Extras

Behavior override

Build
2.1.2.1
Minecraft
1.21.1
Pack record: tensura-slimethrone-extras.pw.tomlDigest: 506354ffcf88…
Artifact evidenceorg/crypticdev/stextras/mixin/world/level/GameRulesMixin.class
Release source ↗
Upstream articles, differences, and licensing

The old imported Tensura article remains for provenance only. Current community references: Tensura gamerules and Nightmares gamerules. Their explanatory text is available under CC BY-SA 4.0. Names, defaults, and inclusion on this landing page come from the exact reviewed 1.21.1 classes. Obsolete or mismatched names intentionally excluded: maxMP, maxAP, minEP, epGain, experimentalFeature, nightmare_god, Automatic_evolution.