TSR 1.21.1 world policy
Gamerules you can trust
Search the exact names registered by each reviewed artifact, understand the default, and copy a ready-to-run command without translating an outdated wiki table.
Showing 55 of 55 registered rules
Skills & abilities
noUniqueStart
Start without a Unique Skill and use the alternate starting-stat path.
/gamerule noUniqueStart falseSkills & abilities
trulyUnique
Remove already-owned Unique Skills from the reincarnation selection pool.
/gamerule trulyUnique falseSkills & abilities
mpSkillCost
Percentage of maximum Magicules spent when obtaining a new skill.
/gamerule mpSkillCost 100Skills & abilities
maximumMagicExplosion
Caps the configured Magic Explosion scale used by the core ability system.
/gamerule maximumMagicExplosion 100Skills & abilities
disableNullification
Disable nullification abilities when enabled.
/gamerule disableNullification falseSkills & abilities
skillGriefing
Allow skills, magic, and battlewill effects to alter or destroy blocks.
/gamerule skillGriefing trueSkills & abilities
skillSteal
Allow applicable abilities to steal a player's skill instead of only copying it.
/gamerule skillSteal trueSkills & abilities
epSteal
Allow applicable abilities to steal EP from players.
/gamerule epSteal falseSkills & abilities
playerMindControl
Allow applicable abilities to mind-control players.
/gamerule playerMindControl trueEP & resources
maxMpGain
Maximum Magicules an entity may gain from one defeated target.
/gamerule maxMpGain 1000000000EP & resources
maxApGain
Maximum Aura an entity may gain from one defeated target.
/gamerule maxApGain 1000000000EP & resources
epGainMultiplier
Whole-number multiplier applied to EP gain.
/gamerule epGainMultiplier 1EP & resources
playerEP
Percentage of a defeated player's base EP used in reward calculations.
/gamerule playerEP 100EP & resources
vanillaEP
Percentage of a vanilla mob's base EP used in reward calculations.
/gamerule vanillaEP 100EP & resources
tensuraEP
Percentage of a Tensura mob's base EP used in reward calculations.
/gamerule tensuraEP 100EP & resources
moddedEP
Percentage of another mod's mob EP used in reward calculations.
/gamerule moddedEP 100EP & resources
spawnerEP
Percentage of base EP granted by mobs created from spawners.
/gamerule spawnerEP 10EP & resources
epDeathPenalty
Percentage of EP lost when a player respawns after death.
/gamerule epDeathPenalty 5Race selection
rimuruMode
Use the special Rimuru starting route during reincarnation.
/gamerule rimuruMode falseRace selection
hardcoreRace
Enable the harder rule set attached to selected races.
/gamerule hardcoreRace falseRace selection
skillBeforeRace
Choose starting skills before choosing a race during reincarnation.
/gamerule skillBeforeRace falseRace selection
disableDaemonAutoMagic
Stop daemons from automatically learning aspectual magic during evolution.
/gamerule disableDaemonAutoMagic falseRace selection
disableSpiritualLimit
Remove the outside-Hell EP limit applied to unnamed, unawakened daemons.
/gamerule disableSpiritualLimit falsePlayer & awakening
tensuraDisplayName
Show a player's Tensura-given name as their display name.
/gamerule tensuraDisplayName falsePlayer & awakening
playerNaming
Allow players to receive names through Tensura's naming system.
/gamerule playerNaming truePlayer & awakening
playerSummoning
Allow player-targeted summoning behavior registered by the core mod.
/gamerule playerSummoning truePlayer & awakening
playerManualDodging
Enable the manual player-dodging mode registered by the core mod.
/gamerule playerManualDodging falsePlayer & awakening
demonLordSeed
EP threshold for becoming a Demon Lord Seed.
/gamerule demonLordSeed 200000Player & awakening
demonLordAwaken
Soul-point requirement for True Demon Lord awakening.
/gamerule demonLordAwaken 10000Player & awakening
forceHarvestFestival
Soul count required to force a Harvest Festival.
/gamerule forceHarvestFestival 20000Player & awakening
labyrinthPvp
Controls PvP in the core Labyrinth system; TSR does not promote a 1.21.1 player route to this feature.
Registered legacy hook
/gamerule labyrinthPvp truePlayer & awakening
labyrinthDeath
Controls normal death versus emergency removal in the core Labyrinth system; TSR does not promote a 1.21.1 player route to this feature.
Registered legacy hook
/gamerule labyrinthDeath falseWorld & reset
npcGrief
Allow humanoid Tensura NPCs to interact with the environment independently of vanilla mob griefing.
/gamerule npcGrief trueWorld & reset
npcWorking
Allow supported Tensura NPC work behaviors.
/gamerule npcWorking trueWorld & reset
colossusRespawn
Controls Elemental Colossus respawning in the core Labyrinth system; TSR does not promote that system as a 1.21.1 feature.
Registered legacy hook
/gamerule colossusRespawn falseWorld & reset
resetCounterBonusUnique
Number of reset-counter steps used to award an additional starting Unique Skill.
/gamerule resetCounterBonusUnique 0World & reset
resetIncompletePenalty
Reset-counter points removed when a reset scroll is used before its requirements are met.
/gamerule resetIncompletePenalty 0World & reset
resetPerSkillLock
Core skill-lock reset value. SlimeThrone Extras intercepts reads and commands and keeps this gamerule at zero.
Forced to 0 by SlimeThrone Extras
/gamerule resetPerSkillLock 0Player systems
uniqueSECost
Require Soul Energy for Mysticism Unique Skill acquisition where the skill implements that cost path.
/gamerule uniqueSECost truePlayer systems
doAscensionUltimate
Allow Ascension's registered Ultimate Skill evolution routes to run.
/gamerule doAscensionUltimate trueNightmares systems
nightmare_ultimates
Allow Nightmares Ultimate Skill obtainment.
/gamerule nightmare_ultimates falseNightmares systems
god_skills
Allow Nightmares God-class skill obtainment.
/gamerule god_skills falseNightmares systems
auto_evolve
Automatically complete eligible Nightmares skill evolutions instead of waiting for confirmation.
/gamerule auto_evolve falseNightmares systems
trulygodclass
Apply the artifact's one-of-one restriction to God-class skills.
/gamerule trulygodclass trueNightmares systems
giftofworld
Enable the Nightmares Gift of the World progression behavior.
/gamerule giftofworld trueNightmares systems
EntityAwakening
Allow eligible non-player entities to use the Nightmares awakening system.
/gamerule EntityAwakening trueNightmares systems
entityAwakeningMinEp
Minimum EP required by the Nightmares entity-awakening path.
/gamerule entityAwakeningMinEp 200000Nightmares systems
entityAwakeningSoulPointsRaw
Raw stored soul-point requirement used by Nightmares entity awakening.
/gamerule entityAwakeningSoulPointsRaw 10000000Nightmares systems
lose_unique_on_upgrade
Consume the prior Unique Skill when it upgrades through a Nightmares evolution.
/gamerule lose_unique_on_upgrade trueNightmares systems
uniquetruedragons
Apply the artifact's uniqueness rule to Nightmares True Dragon progression.
/gamerule uniquetruedragons trueNightmares systems
nightmareSoulTraits
Enable Nightmares soul-trait assignment and related mechanics.
/gamerule nightmareSoulTraits trueNightmares systems
nightmareSoulType
Enable Nightmares soul-type assignment and related mechanics.
/gamerule nightmareSoulType trueNightmares systems
PredGlutGourmtGetFoodChain
Allow the registered Predator, Gluttony, and Gourmet route to obtain Food Chain.
/gamerule PredGlutGourmtGetFoodChain trueNightmares systems
TrulyNameless
Enable the Nightmares nameless-display behavior registered by the artifact.
/gamerule TrulyNameless falseNightmares systems
maxDealMakerUsers
Maximum number of users supported by a Nightmares Deal Maker relationship.
/gamerule maxDealMakerUsers 1Build evidence
Where each rule came from
Four artifacts register rules. SlimeThrone Extras registers none, but its mixins force resetPerSkillLock to zero, so that effective behavior is included too.
Installed
Tensura: Reincarnated
38 registered rules
- Build
- 2.0.1.2
- Minecraft
- 1.21.1
Artifact evidence
io/github/manasmods/tensura/world/TensuraGameRules.classInstalled
Tensura: Mysticism
1 registered rule
- Build
- 2.1.2
- Minecraft
- 1.21.1
Artifact evidence
io/github/Memoires/mysticism/world/MysticismGameRules.classInstalled
Tensura: Ascension
1 registered rule
- Build
- 2.1.2
- Minecraft
- 1.21.1
Artifact evidence
com/simplygray/tensuraaddon/AddonGameRules.classReference build · server match pending
Tensura Nightmares
15 registered rules
- Build
- 1.0.3.2.8
- Minecraft
- 1.21.1
Artifact evidence
com/github/hvnbael/trnightmare/world/TRNightmareGamerules.classInstalled · behavior override
SlimeThrone Extras
Behavior override
- Build
- 2.1.2.1
- Minecraft
- 1.21.1
Artifact evidence
org/crypticdev/stextras/mixin/world/level/GameRulesMixin.classUpstream articles, differences, and licensing
The old imported Tensura article remains for provenance only. Current community references: Tensura gamerules and Nightmares gamerules. Their explanatory text is available under CC BY-SA 4.0. Names, defaults, and inclusion on this landing page come from the exact reviewed 1.21.1 classes. Obsolete or mismatched names intentionally excluded: maxMP, maxAP, minEP, epGain, experimentalFeature, nightmare_god, Automatic_evolution.