PHASE: 0 — Inspect and establish baseline
STATUS: PASS
ADDED: Packwiz source, pack validation, server source skeleton, build environment record
REMOVED: None
VERSION CHANGES: NeoForge locked to 21.1.248; pack version set to 1.0.0-beta.1
DEPENDENCIES: None
CLIENT START: Not applicable; no content mods installed
SERVER START: Not applicable; no content mods installed
TESTS: Handoff checksum verification; manifest validation; Packwiz metadata and index validation
WARNINGS: Full graphical client validation depends on an authenticated Minecraft launcher profile
KNOWN ISSUES: None in the empty runtime source
COMMIT: Initialize Version 1 (Beta) modpack build system
NEXT PHASE: Minimal Tensura runtime bootstrap
PHASE: 2B — Complete frozen Tensura ecosystem
STATUS: PASS WITH RELEASE POLICY GATE
ADDED: Great Sage 0.0.5, TenSura Guild 1.0.1.2, Tensura Skill Books 2.2.1, Tensura Utilities Manager 1.0.1, Not Enough Bosses 2.0.0.3, TenSura Boss Structure 1.0.3.3, TensuraMorph 1.0.1, ReMorphed 4.2, Woodwalkers 5.8.12, CraftedCore 5.8.2
REMOVED: None
VERSION CHANGES: ReMorphed and its required libraries resolved to exact 1.21.1 NeoForge artifacts
DEPENDENCIES: ReMorphed requires Woodwalkers and CraftedCore; TensuraMorph requires the complete stack
CONFIGURATION: 124 generated client/common configs promoted; Skill Books natural loot disabled; mimicry unlock bypasses disabled; generated cache and machine-local NeoForge configs excluded
CLIENT START: PASS — offline graphical client reached renderer, complete resource reload, sound engine, and main menu, then closed normally with exit code 0
SERVER START: PASS — isolated sub-batches, complete clean-world start, warm restart, and 5/5 repeated configured cold starts with flushed saves and clean shutdowns
TESTS: Exact artifact/hash and dependency verification; new-world Labyrinth generation; boss quest target resolution; config generation and review; mimicry policy persistence; complete client mod construction and resource reload
WARNINGS: Upstream resource-model warnings from Tensura, Mysticism, and Origins; optional compatibility class probes; CraftedCore's obsolete supporter-list URL returns 404 without affecting startup
KNOWN ISSUES: Great Sage `needGreatSage` is a world gamerule and must be set automatically by the later pack-owned first-world policy layer; final integrated gameplay validation remains required
COMMIT: Add Tensura boss and mimicry systems
NEXT PHASE: Civilization and magic compatibility branch
PHASE: Playable beta assembly
STATUS: PASS FOR PRIVATE BETA TESTING
ADDED: Complete staged client/server profile, Beyond Adventures 1.1.9, stability defaults, FTB services, adventure/world systems, client QoL, FancyMenu/Drippy branding, and an 8-quest onboarding chapter
REMOVED FROM ACTIVE PROFILE: TR Addon 2.0.1 and Unique Monsters 1.0.2 remain DEFERRED-BLOCKED; GriefLogger with its Tensura bridge and Ice & Fire with its Tensura bridge are jointly omitted only from playable staging after reproducible startup failures
VERSION CHANGES: JEI advanced to 19.32.0.359 after the earlier baseline failed the assembled graphical client smoke
CLIENT START: PASS — 125-JAR graphical runtime reached the branded main menu; no FancyMenu, Drippy, construction, or fatal markers remained in the final log scan
SERVER START: PASS — 110-JAR clean-world start completed in 19.126 seconds, warm restart in 2.558 seconds, and the extracted delivery archive completed a separate clean-world start in 15.921 seconds
QUESTS: PASS — all 8 onboarding quests loaded with the TSR background and clickable project-wiki crest
EXPORTS: PASS — CurseForge launcher manifest, local Modrinth format, and deterministic dedicated-server archive validated; public Modrinth publication remains gated by third-party source and redistribution records
KNOWN ISSUES: Extended multiplayer progression, claims/permissions, long-duration world generation, equipment persistence, and the full handcrafted campaign remain beta-test work
NEXT PHASE: Distribute the private beta artifacts, collect multiplayer findings, and close release-candidate gameplay and publication gates