TSR Structure Index¶
Tensura structures have their own generated reference directory. This page tracks structures and world content added or affected by the TSR layer.
| Content | Source | Role | Dimension | Tensura integration | Status |
|---|---|---|---|---|---|
| Tensura structures and Labyrinth | Tensura: Reincarnated | Core progression, exploration, bosses | Mod-defined dimensions and the Overworld where defined | Native | Runtime verified; structure coverage Under Validation |
| MineColonies settlements | MineColonies / Structurize | Player-built civilization | Player-selected settlement worlds | Tensura x MineColonies | Verified construction; long-running colony play Under Validation |
| Cataclysm structures | L_Ender's Cataclysm | External boss progression | Mod-defined | No general bridge claimed | Present; Under Validation |
| Twilight Forest structures | The Twilight Forest | Dimension progression | Twilight Forest | No general bridge claimed | Present; Under Validation |
| Aether structures | The Aether | Dimension progression | Aether | No general bridge claimed | Present; Under Validation |
| Ice & Fire structures | Ice & Fire Community Edition | Creatures, lairs, exploration | Mod-defined | Compatibility bridge blocked | Omitted from playable profile |
| Better Dungeons, Mineshafts, Strongholds, Nether Fortresses | YUNG's structure suite | Replace and expand major exploration landmarks | Vanilla dimensions | Not implied by inclusion | Present; Under Validation |
| Repurposed Structures | Repurposed Structures | Familiar structure families across more biome contexts | Mod-defined | Not implied by inclusion | Present; Under Validation |
| Sparse Structures | Sparse Structures | Global density control | World-generation policy | Not applicable | Present; Under Validation |
| When Dungeons Arise | When Dungeons Arise | Large exploration dungeons | Mod-defined | Not implied by inclusion | Present; density/performance Under Validation |
Separation rules¶
- A Tensura structure keeps its upstream source and mechanics.
- An external structure is not called Tensura-integrated merely because its mod is present.
- Candidate content stays out of Verified status until clean generation, restart, density, and performance gates pass.
- Loot and boss rewards are not documented until their exact tables or runtime behavior are verified.
See World Generation, Bosses & Dimensions, and Candidate Testing.