Mod Guide Directory¶
The playable profile contains far more than the two upstream article collections. This directory gives every major player-facing mod family a wiki home while keeping libraries, rendering helpers, and server tooling out of the gameplay guides.
Character systems
Races, evolution, skills, Great Sage, mimicry, gear growth, and external magic.
Adventure & bosses
Missions, contracts, external encounters, dimensions, travel, and shared loot.
World & structures
Terrain, curated dungeons, structure density, settlements, and biome discovery.
Kingdom systems
Magic, colonies, crafting, storage, building, quests, teams, and claims.
Coverage map¶
Each row names the player-facing additions covered by that route. Startup verified means the assembled runtime reached its recorded client or server gate; it does not mean every encounter or long-session interaction has passed.
| Route | Included systems | Current evidence |
|---|---|---|
| Character progression | Tensura core and extensions, Great Sage, Origins, Ascension, SlimeThrone Extras, Skill Books, Gear Evolution | Core startup and configuration verified; extended progression under validation |
| Mimicry & forms | TensuraMorph, ReMorphed, Woodwalkers, CraftedCore | Startup verified; unlock-bypass policy verified |
| Magic | Iron's Spells 'n Spellbooks, Tensura compatibility, MineColonies Mages | Client/server startup and configuration verified |
| Adventure, travel & loot | Beyond Adventures, Lootr, Waystones, Nature's Compass | Assembled-profile startup verified; extended gameplay under validation |
| Bosses & dimensions | Native boss layer, Bosses' Rise, Legendary Monsters, Cataclysm, Mowzie's Mobs, Twilight Forest, The Aether | Present in the profile; individual balance and progression checks remain |
| World generation | Terralith, Tectonic, YUNG's structure suite, Repurposed Structures, Sparse Structures, When Dungeons Arise | Playable startup verified; density and long-range exploration remain |
| Nations | MineColonies, Structurize, MineColonies Mages, Tensura x MineColonies | Construction/startup verified; long-running colony play remains |
| Forging | Silent Gear, Productive Metalworks, Silent Gear Metalworks, Almost Unified, Polymorph | Startup and configured integration verified |
| Storage | Sophisticated Backpacks, Backpack Expansion, Sophisticated Storage, Tom's Simple Storage | Startup and recipe policy verified; multiplayer contention remains |
| Building | Supplementaries, Amendments, FramedBlocks, Macaw's building suite, Farmer's Delight | Playable startup verified; broad recipe and multiplayer use remains |
| Quests & multiplayer | FTB Quests, Teams, Chunks, XMod Compat, Essentials, Quest Shop, LuckPerms | Onboarding load verified; permissions and claim behavior remain |
| Interface & discovery | Skill Wiki, Evolution UI, JEI, Jade, Xaero's maps, Controlling, AppleSkin, inventory helpers | Graphical main-menu and resource-load smoke verified |
Not active in the playable beta
Tensura: Unique Monsters, TR Addon, Ice & Fire with its Tensura bridge, and GriefLogger with its Tensura bridge are retained only as compatibility or design records. They are not presented as playable features. See Unique Monsters and the Compatibility Matrix.
Technical-only additions
API libraries, shared dependencies, renderers, memory optimizers, backup tools, pregeneration tools, and profilers do not need player encyclopedia pages. Their versions and roles remain documented in the Mod Manifest, Performance & Optimization, and Server Administration.
What is still intentionally incomplete?¶
The directory now covers the installed gameplay families, but it does not invent mechanics that have not been verified. Exact boss reward tables, structure frequency, Waystones costs, long-duration colony behavior, and the full authored campaign will be expanded from runtime evidence as those beta gates close.