Magic¶
TSR's primary external magic system is Iron's Spells 'n Spellbooks with the dedicated Tensura compatibility bridge.
Tensura spells and systems remain available in the unified Magic Reference. Battlewill and skills remain distinct ability families.
Why Iron's Spells?¶
The integration is valuable because it makes the external magic system participate in Tensura's resource and combat framework instead of adding an unrelated mana progression.
MineColonies crossover¶
MineColonies Mages adds a mage-guard profession using Iron's Spells, creating a clean chain:
Tensura character systems
→ Iron's magic
→ MineColonies mage citizens
Additional magic systems are only added if they provide a distinct role and do not create mandatory duplicate progression.
For the beta baseline, spell terrain griefing is disabled. MineColonies Mages uses native MineColonies progression when available and the tested barracks research/building fallback when the pinned version does not expose a dedicated mage building.