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Villain

Base Tensura reference Unique Skills

Also known as: Abilities/Skills/Villain

Villain source reference
Villain.png · CC BY-SA 4.0

At a glance

Embody malice and fight on the side of evil. Gain increased power from killing your foes, manipulate your enemies into joining your and empower your allies.

Embody malice and fight on the side of evil. Gain increased power from killing your foes, manipulate your enemies into joining your and empower your allies.

Villain
Villain.png
Type
Unique Skill
Obtain Cost
60000 MP
Points to Master
1000
Passive
In Slot · True
Obtaining
Other
Reincarnation/Skill Reroll

Usage


Passive

  • [Passive - True] - When dying from Magicule Poisoning, the option to become a Majin appears 100% of the time.
  • [Passive - Toggle] - Increases EP gained from defeating enemies from 3% to 6% (Split evenly between Aura and Magicule. 1.5% each). Grants 25% dodge negate. When mastered gain Haki Coat on tick.
  • [Passive - In Slot] - Villain’s Intimidation : The player and their allies have a 50% critical hit rate and a 10% auto-dodge chance.

Active

  • [Active - Press] - Villain’s Charisma (200 MP): When activated, all Passive and Neutral Mobs within a 20x20 radius will be treated as the player's allies and will assist them in combat for 120s [Negated by Spiritual Attack Nullification, reduced to 60s by Resistance]
  • [Active - Hold] - Demon Lord’s Haki: All mobs within a 30x30 radius are affected. If their EP is >= 75% of the user's used EP, it does nothing. Otherwise, gives 2 Fear levels for each 20% difference with the targets' EP. 50 MP per 20t.

Source and licensing

Base Tensura reference adapted from Villain on the Tensura: Reincarnated Wiki (revision 11954, modified 2026-04-19T23:06:09Z). Adapted text is available under CC BY-SA 4.0.

Media credits (1 source files)
  • Villain.png — CC BY-SA 4.0; uploaded by Zykestheone; revision 3423