Magic Jamming¶
Base Tensura reference Magic
Also known as: Abilities/Skills/Magic Jamming
Interferes with Skills, Magics, Flight and Transformations (with Mastery)
Magic Jamming
Information
Type
Extra Skill
Obtain Cost
1000 MP
Points to Learn
100
Points to Master
500
Passive
Toggle
Obtaining
Other
Inert Charybdis Core
Usage
Passive
- [Passive - Toggle] At the cost of 20 MP per second, Magics, Skill, and Battlewills deal only 50% (33% with Mastery) damage to the user. Additionally, mobs within a 20x20 (30x30 with Mastery) radius of the user are unable to use any flight-based skills, magic, or battlewills (except for wing-based ones]. With Mastery, disable transformation skills (Mimic, Transform, Dragon Mode, Beast Mode) for 30 seconds if physically attacking a transformed mob.
Counter
However there is one counter to this, being that if another player has 3.5x ep than the person/mob(if you're fighting Charybdis) then Magic Jamming won't work.
(for example 1 million EP (person who uses magic jamming) -> 3.5 million EP and magic jamming doesnt work)
Source and licensing¶
Base Tensura reference adapted from Magic Jamming on the Tensura: Reincarnated Wiki (revision 11000, modified 2026-03-18T12:04:43Z). Adapted text is available under CC BY-SA 4.0.
Media credits (1 source files)
- Magic jamming.png — CC BY-SA 4.0; uploaded by Zykestheone; revision 3348