Rampage¶
Base Tensura reference Core Mechanics
Rampage is an effect that makes the edges of your screen turn reddish with red lines, as if seeing red, and deals damage when the duration is low.
Effect
- When under 10 seconds, deals 10% of max HP and max SHP every second, and leaves 1 HP/SHP remaining whenever it would deal fatal damage.
- When hitting something or being hurt, it refreshes the duration to 30 seconds, or adds 3 seconds if already at 30 seconds.
- Maximum duration replenished by being injured is 1 minute.
- Certain skills have bonus effects tied to the Rampage status.
- One of the few ways to obtain Abnormal Condition Resistance and Spiritual Attack Resistance.
Mob Notes
- Mobs with Rampage cannot be tamed until Rampage is removed or runs out of duration.
- Mobs with Rampage will attack anything nearby that is not an ally.
- Overrides the fleeing behavior from high Fear levels; mobs will still rush toward targets as if attacking, but cannot deal damage.
Causes
The following Unique Skills inflict Rampage:
- Berserk – self-inflicted.
- Starved – only applies to subordinates.
- Wrath – only applies to non-subordinates.
Other sources:
- Charybdis's Megalodon summons spawn with Rampage for 10 minutes, with no way to refresh Rampage.
- Orc Lord and Orc Disaster occasionally give Rampage to all nearby Orcs for 10 seconds, refreshing periodically.
Info
- Milk does not remove the debuff.
- Can be removed by waiting out the timer or by using skills such as Gluttony's Isolation mode.
- Abnormal Condition Resistance halves the HP damage, while Abnormal Condition Nullification nullifies it.
- Spiritual Attack Resistance halves the SHP damage, while Spiritual Attack Nullification nullifies it.
Source and licensing¶
Base Tensura reference adapted from Effects/Rampage on the Tensura: Reincarnated Wiki (revision 11490, modified 2026-04-01T12:42:26Z). Adapted text is available under CC BY-SA 4.0.