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Rampage

Base Tensura reference Core Mechanics

Original TSR section artwork

At a glance

Rampage is an effect that makes the edges of your screen turn reddish with red lines, as if seeing red, and deals damage when the duration is low.


Rampage is an effect that makes the edges of your screen turn reddish with red lines, as if seeing red, and deals damage when the duration is low.

Effect

  • When under 10 seconds, deals 10% of max HP and max SHP every second, and leaves 1 HP/SHP remaining whenever it would deal fatal damage.
  • When hitting something or being hurt, it refreshes the duration to 30 seconds, or adds 3 seconds if already at 30 seconds.
  • Maximum duration replenished by being injured is 1 minute.
  • Certain skills have bonus effects tied to the Rampage status.
  • One of the few ways to obtain Abnormal Condition Resistance and Spiritual Attack Resistance.

Mob Notes

  • Mobs with Rampage cannot be tamed until Rampage is removed or runs out of duration.
  • Mobs with Rampage will attack anything nearby that is not an ally.
  • Overrides the fleeing behavior from high Fear levels; mobs will still rush toward targets as if attacking, but cannot deal damage.

Causes

The following Unique Skills inflict Rampage:

  • Berserk – self-inflicted.
  • Starved – only applies to subordinates.
  • Wrath – only applies to non-subordinates.

Other sources:

Info


Source and licensing

Base Tensura reference adapted from Effects/Rampage on the Tensura: Reincarnated Wiki (revision 11490, modified 2026-04-01T12:42:26Z). Adapted text is available under CC BY-SA 4.0.