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Infection

Base Tensura reference Core Mechanics

Infection source reference
Infection.png · CC BY-SA 4.0

At a glance

Infection is an effect that makes your health blood red and gets stronger effects the longer you have it, culminating in instant death.

Infection
Infection.png
Sources
See Causes
Particle
#570303 (Dark Red)
Type
Negative

Infection is an effect that makes your health blood red and gets stronger effects the longer you have it, culminating in instant death.

Effect

  • Infection 1 - Makes health a dark red blood color. After 30 seconds, it applies a new instance of Infection 2 with 17 second duration.
  • Infection 2 - Does 1 damage every 3 seconds. After 15 seconds it increases to Infection 3 with 17 second duration.
  • Infection 3 - Does 2 damage every 3 seconds, and inflicts Nausea 1. After 10 seconds to Infection 4 with 17 second duration.
  • Infection 4 - Does 4 damage every 3 seconds, inflicts Nausea and Fragility 1. After 10 seconds it increases to Infection 5 with 17 second duration.
  • Infection 5 - Does enough damage to kill you instantly.
  • If you survive using methods such as Infinite Regeneration, the Infection effect continues getting higher and increases Fragility each level.
  • Being/becoming spiritual will prevent infection from having any effect
  • Unaffected by Abnormal Condition Nullification or resistance

Causes

Info

  • Milk does not remove the debuff
  • Abnormal Condition Resistance prevents the Fragility and Nausea debuffs, disables the damage ticks, and makes the status decrease by 1 instead of increasing each time.
  • Undead are unaffected by Infection

Source and licensing

Base Tensura reference adapted from Effects/Infection on the Tensura: Reincarnated Wiki (revision 13301, modified 2026-06-29T12:40:14Z). Adapted text is available under CC BY-SA 4.0.

Media credits (1 source files)
  • Infection.png — CC BY-SA 4.0; uploaded by AlexMurray; revision 10697