Infection¶
Base Tensura reference Core Mechanics
Infection is an effect that makes your health blood red and gets stronger effects the longer you have it, culminating in instant death.
Effect
- Infection 1 - Makes health a dark red blood color. After 30 seconds, it applies a new instance of Infection 2 with 17 second duration.
- Infection 2 - Does 1 damage every 3 seconds. After 15 seconds it increases to Infection 3 with 17 second duration.
- Infection 3 - Does 2 damage every 3 seconds, and inflicts Nausea 1. After 10 seconds to Infection 4 with 17 second duration.
- Infection 4 - Does 4 damage every 3 seconds, inflicts Nausea and Fragility 1. After 10 seconds it increases to Infection 5 with 17 second duration.
- Infection 5 - Does enough damage to kill you instantly.
- If you survive using methods such as Infinite Regeneration, the Infection effect continues getting higher and increases Fragility each level.
- Being/becoming spiritual will prevent infection from having any effect
- Unaffected by Abnormal Condition Nullification or resistance
Causes
- 5% chance of getting the effect from eating Raw Giant Bat Meat.
- 3% chance of getting the effect from eating Cooked Giant Bat Meat.
- Otherworlder Shinji Tanimura
- Healer Unique Skill
Info
- Milk does not remove the debuff
- Abnormal Condition Resistance prevents the Fragility and Nausea debuffs, disables the damage ticks, and makes the status decrease by 1 instead of increasing each time.
- Undead are unaffected by Infection
Source and licensing¶
Base Tensura reference adapted from Effects/Infection on the Tensura: Reincarnated Wiki (revision 13301, modified 2026-06-29T12:40:14Z). Adapted text is available under CC BY-SA 4.0.
Media credits (1 source files)
- Infection.png — CC BY-SA 4.0; uploaded by AlexMurray; revision 10697