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Underworld Sands

Tensura · Minecraft 1.21.1 Biomes

Underworld Sands conceptual landscape
Original TSR landscape · not an in-game screenshot

Underworld field reference

Survey the sands. Watch for Megalodons.

An Underworld biome eligible for Ruins, with Megalodons, Daemons, and a configured 101,000-Magicule baseline.

Artifact and configuration checked · live world untested

This is a biome, not a collectible terrain block. The guide checks Tensura 2.0.1.2 resources and the tracked TSR configuration. Actual spawning, generated terrain, structure locations, and chunk Magicules have not been measured on the server.

Spawns

The base biome list and the tagged NeoForge additions are shown separately. Arch Daemon is added through a biome modifier, rather than appearing in the base biome JSON. Greater and Lesser Daemons also have Hell-tag additions; those entries are not collapsed into invented percentage chances.

Mob Weight Group range Resource route
Megalodon 70 1–1 Biome definition
Lesser Daemon 40 1–1 Biome definition
Greater Daemon 5 1–1 Biome definition
Arch Daemon 1 1–1 Hell-tag spawn addition
Greater Daemon 30 1–1 Hell-tag spawn addition
Lesser Daemon 60 1–1 Hell-tag spawn addition

Weights are relative selection inputs, not spawn percentages or measured encounter rates. Group bounds, spawn costs, placement rules, area Magicules, other add-ons, and server data packs can affect the final result. The checked Hound Dog biome modifier targets Overworld tags; its presence in Barrens and Spikes instead comes from their own base biome lists.

Magicules

Tracked base

500

Base chunk Magicules in the tracked area configuration.

Hell level modifier

+100,000

Packaged ADD modifier for tensura:hell.

Biome modifier

+500

Packaged ADD modifier for this biome.

These three additive inputs give a 101,000 reference baseline before other modifiers. It is not a guaranteed current chunk reading or a personal MP grant. Generation, regeneration, magic engines, and server overrides can change the area value.

Regeneration inputs

The tracked base regeneration is 10; the Hell resource has a MULTIPLY 2 regeneration modifier, and this biome has an ADD 50 regeneration modifier. No final rate or modifier-order result is asserted without checking the applying implementation and live server.

Terrain and structures

The packaged biome feature list includes tensura:floating_debris. Precipitation is disabled in its definition. Landscape artwork is atmospheric illustration, not evidence of a particular castle, landmark, or terrain shape in game.

The packaged tensura:hell/sand_ruin structure targets a biome tag containing tensura:underworld_sands. Its placement set uses spacing 5 chunks and separation 4 chunks. Eligibility and placement parameters do not promise a ruin at a particular location or in already-generated chunks.

Ruins reference

Source and licensing

Adapted from Underworld Sands on the Tensura: Reincarnated Wiki, recorded revision 11823. Adapted text is available under CC BY-SA 4.0. The upstream spawn list is supplemented by the checked base biome and tagged additions.

Implementation: Tensura 2.0.1.2 · Underworld evidence register · tracked area configuration. Artifact SHA-1: f6f0c8ce46b77a1996c5986d029411878142112f.

The original TSR landscape is conceptual artwork. The source articles show missing image-file links; those upload links are not usable media and are not included here. See Sources and attribution.

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