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Scholar

TR Mysticism reference Unique Skills

Scholar source reference
Scholar icon.png · CC BY-SA 4.0

At a glance

Have you heard about the Scholar of 53?

Have you heard about the Scholar of 53?

Scholar
Scholar icon.png
Type
Unique Skill
Obtain Cost
35K
Points to Master
1000
Passive
In Slot, Toggle
Obtaining
Other
Reincarnation/Reroll

Usage

Passive

  • [Passive, Acquisition] Knowledge of the Ages:

On acquisition of [Scholar], the user instantly learns all Schematics, provided that the skill is permanent and not temporary.

  • [Passive, Toggle] Quick Reader - All of the user's learning and mastery speeds is increased by +6.
  • [Passive, In Slot] Study - On being attacked, you have a 20% chance by default to gain a Study Point for that specific attacker entity type. Each Study Point you have will increase your innate dodge chance towards that specific entity type up to a maximum of 50% (75% on mastery). Each Study Point increases your dodge chance for that entity type by 2%.

If the attacker is a player, you will instead gain dodge for THAT player, and not players in general. This can go up to 20% when unmastered, and 40% when mastered.

Active

  • [Active, Press] Library of Babel:

Open a book storage GUI. In this menu, the user may only deposit books, such as book and quills, normal books, written books or enchanted books.

By placing an enchanted book in a slot, the user may right click that slot to open an upgrading menu, allowing the user to choose which level they would like to upgrade or downgrade that book's level to.

Be mindful that upgrading a book utilises MAXIMUM magicules and not CURRENT. This can go up to five levels past the limit, with the cost increasing for each level of enchantment.

  • [Scholar]'s GUI now works when upgrading levels:

Right clicking will now open a GUI that allows the user to select the level of the enchantment on the book, but it will take (10 * level of the incoming enchantment) experience levels from the user to upgrade.

You will gain mastery points based on this formula: (Level of the incoming enchantment) / 2, rounded up.

Example: I am upgrading Fortune 5 to Fortune 6. It will cost me 60 Experience Levels and give me 6/2 = 3 mastery points.

Version history

  • 1.21.1 – Added to the game
  • 1.19.2 – Didn't exist



Source and licensing

TR Mysticism reference adapted from Scholar on the Tensura Reincarnated: Mysticism Wiki (revision 3462, modified 2026-08-25T17:43:29Z). Adapted text is available under CC BY-SA 4.0.

Media credits (1 source files)