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Belphegor, Lord of Sloth

TR Mysticism reference Ultimate Skills

Belphegor, Lord of Sloth source reference
Belphegor.png · CC BY-SA 4.0

At a glance

Your enemies falls to their knees around you, unable to support your aura of stillness.

Your enemies falls to their knees around you, unable to support your aura of stillness.

Belphegor, Lord of Sloth
Belphegor.png
Type
Ultimate Skill
Obtain Cost
1 Million MP
Points to Master
3000
Passive
Toggle
Evolution
Previous

Usage

Passive

  • [Passive - True] Lord of Sloth: Upon acquiring the skill, turn the user into a majin if they aren't already one, or if they aren't chaos aligned.
  • [Passive - Toggle] Thought Acceleration: Increase magic casting speed multiplier by 2, increase movement speed by 0.01 (0.02 with Mastery), increase attack speed by 0.2 (0.4 with Mastery)
  • [Passive - Toggle] Phantasmal Strike: Applies an effect that deals 5% of the target's spiritual HP (10 when mastered) + 100 spiritual damage to the users attacks.


Active

  • [Active - Hold] Fallen Thanatos: Gives the drowsiness effect to a single target, adds one level every 5 seconds. The target dies once the level of Drowsiness hits 5. Costs: 10K MP.
  • [Active - Hold] Fallen Hypno: With an AoE radius of 10x10 (20x20 if mastered), apply a level of drowsiness to all mobs every 7 seconds (8 with spiritual resistance and 10 with spiritual nullification) Costs: 10K MP.
  • [Active - Hold] Deprive: Drains 2000 MP (10% of the target's MP + 2000 MP with mastery) per second from the target. 500 MP are stored in the temporary MP storage. When looking at no target and crouching, show the quantity of MP stored. Costs: 10K MP.
  • [Active - Press] Fallen Catastrophe: If the target has Spiritual Attack Nullification, it gives them Drowsiness level 3, if the target doesn't have Spiritual Attack Nullification but has Spiritual Attack Resistance, it gives them Drowsiness level 4, and if the target has neither Spiritual Attack Nullification nor Spiritual Attack Resistance, it gives them Drowsiness level 5, killing them. Cost 50,000 stored MP. If the user uses it while crouching, it puts the target to sleep for 100 seconds. Cost 25,000 stored MP.
  • [Active - Hold] Rest: While held down, makes the player unable to move, attack, or activate other abilities. Regen 40 (+1% of target’s max with Mastery) HP and Spiritual HP per sec and increases the players MP, and AP Regen by 40X. If MP is at max, it fills up a temporary MP storage at the same rate. If there is enough MP in the temporary storage (1000 x Y = X [Y = Number of Allies. X = Cost]), crouching will restore 2000 MP, 2000 AP, 100HP and 20 Spiritual HP to all allies within a 30x30 radius. When looking at no target and crouching, show the quantity of MP stored.
  • [Active - Press] Fallen Strike (Requires Learning): Requires Mastery. Deal 15000 SHP damage, and give them Drowsiness level 3, ignores Spiritual Attack Resistance and Nullification. If the target does not have an Utimate Skill, it kills them. Costs: 1M MP.

Version history

  • 1.21.1 – ???
  • 1.19.2 – Added to the game.

Source and licensing

TR Mysticism reference adapted from Belphegor on the Tensura Reincarnated: Mysticism Wiki (revision 2570, modified 2026-02-19T01:16:28Z). Adapted text is available under CC BY-SA 4.0.

Media credits (1 source files)
  • Belphegor.png — CC BY-SA 4.0; uploaded by Warrenboy1; revision 2177