Asmodeus, Lord of Lust¶
TR Mysticism reference Ultimate Skills
Asmodeus, Lord of Lust
Information
Type
Ultimate Skill
Obtain Cost
1M MP
Points to Master
1000
Passive
Toggle
Evolution
Previous
Usage
Passive
- [Passive, Toggled] Angel of Death - Any subordinates that die within a 20 block vicinity are instantly revived with 20% HP. Costs 10% of the target subordinate's EP to revive them.
Active
- [Active, Press] Drain - When used while not looking at an entity, adds an effect to the users attacks that drains 1000 + 0.5% (5000 + 1%) MP and AP (each) and gives it to the user (temporary, not max) for 10 seconds. When used while looking at an entity, it drains 1000 + 1% (5000 + 5% with mastery) MP and AP (each) and gives it to the user. Costs 100K MP.
- [Active, Press] Invigorate - When used while not looking at a mob or when sneaking, fully heals the player and removes all status effects. When looking at a mob while sneaking, fully heals them and removes all status effects [Cost 30 MP (10 MP on mastery) per HP and 100 MP per effect level]. If used on a mob that can breed while its at full hp, will cause them to enter hearts mode. Costs 50K MP.
- [Active, Held] Death Blessing - Every 3 seconds, instantly kills all mobs within a 15x15 radius if their EP is lower than 75% of the player's and restores the player's expended MP and AP by the target mobs EP (75/25). If mob is between 75% to 100% of your EP, instead drain 25% EP and deal half their HP in damage. If the target is stronger than you, drain 5% and deals half their HP in damage. Costs 150K MP every time it is triggered.
- [Art, In Slot] Memory End Requiem - Drain the life of the target by coating your next attack with the raw unfiltered life-reaping energy of [Asmodeus]. This mode applies a cooldown of 15 seconds to [Asmodeus]. Costs 300K MP.
- If your target does not possess an Ultimate Skill, instantly kill the target.
- If the target possesses an Ultimate Skill, they will be protected from instant death, but instead take heavy damage. Based on the following:
- If the target has 100% to 110% EP from your EP, deal 90% of their health as damage and heal yourself for the amount. Additionally, drain 75% of the target's EP, split into 75% MP and 25% AP for the user and inflict Weakness 6, Slowness 6 and Burden 6 for 15 seconds.
- If the target has 110% to 120% EP from your EP, deal 80% of their health as damage and heal yourself for the amount. Additionally, drain 50% of the target's EP, split into 75% MP and 25% AP for the user and inflict Weakness 4, Slowness 4 and Burden 5 for 14 seconds.
- If the target has 120% to 130% EP from your EP, deal 70% of their health as damage and heal yourself for the amount. Additionally, drain 40% of the target's EP, split into 75% MP and 25% AP for the user and inflict Weakness 4, Slowness 4 and Burden 4 for 13 seconds.
- If the target has 130% to 140% EP from your EP, deal 60% of their health as damage and heal yourself for the amount. Additionally, drain 30% of the target's EP, split into 75% MP and 25% AP for the user and inflict Weakness 4, Slowness 4 and Burden 3 for 12 seconds.
- If the target has 140% to 150% EP from your EP, deal 50% of their health as damage and heal yourself for the amount. Additionally, drain 20% of the target's EP, split into 75% MP and 25% AP for the user and inflict Weakness 2, Slowness 2 and Burden 2 for 11 seconds.
- If the target has more than 150% of your EP, deal 25% of their health as damage and heal yourself for the amount. Additionally, drain 10% of the target's EP, split into 75% MP and 25% AP for the user and inflict Weakness, Slowness and Burden for 10 seconds.
Version history
- 1.21.1 – ???
- 1.19.2 – Added to the game.
Source and licensing¶
TR Mysticism reference adapted from Asmodeus on the Tensura Reincarnated: Mysticism Wiki (revision 2568, modified 2026-02-19T01:15:49Z). Adapted text is available under CC BY-SA 4.0.
Media credits (1 source files)
- Asmodeus.png — CC BY-SA 4.0; uploaded by Warrenboy1; revision 2006