Mephisto, Lord Of Fantasy¶
TR Mysticism reference Ultimate Skills
At a glance
The over-arching Lord of Fantasy is able to destroy all and pull them into a world where the user's desires come first and foremost. Just remember, no matter how many there are, YOU are the executioner.
The over-arching Lord of Fantasy is able to destroy all and pull them into a world where the user's desires come first and foremost. Just remember, no matter how many there are, YOU are the executioner.
Mephisto, Lord Of Fantasy
Information
Type
Ultimate Skill
Obtain Cost
750K MP
Points to Master
2000
Passive
True · Toggle · In-Slot
Evolution
Previous
Usage
Passive
- [Passive - In Slot] Lord of Fantasy - 50% chance to dodge projectiles or physical attacks by phasing out of existence. 70% on mastery.
- [Passive - In Slot] Regenerate - If you've been out of combat for 15 seconds (no damage taken), restore 5% of MP every 5 seconds.
- [Passive - In Slot] Demon Lord Haki - All of the users attacks passively bypass Resistances.
- [Passive - Toggle] Life Domination - If a subordinate were to die near you (30 blocks), place a lingering soul for 30 seconds. See Life Domination - Active.
- [Passive - Toggle] Thought Acceleration - Increase magic casting speed multiplier by 2, increase movement speed by 0.01 (0.02 with Mastery), increase attack speed by 0.2 (0.4 with Mastery)
- [Passive - Toggle] Universal Perception - Enhance your senses to the point of detecting heat, sounds and magicules at an enhanced level.
- [Passive - True] Return by Death - Death is not the end. If the player had set a [Checkpoint] before dying, instantly teleport to the location of the [Checkpoint], restore all stats, and cheat death. Places the entire skill on a cooldown of 5 minutes. [Susano'o]’s [Fantasy Destruction] bypasses this and will kill you regardless.
- [Passive - True] Collector - Killing any mob will reduce [Mephisto]'s cooldown by 30 seconds. Killing players reduces cooldown by 10 minutes.
Active
- [Active - Press (1000.0 MP.)] Checkpoint - Save your current health, SHP, magicules, aura, and location. Reactivating [Checkpoint] will restore your stats back to the saved values and instantly teleport you to the location you saved. When activated, go on a 120 second cooldown. Dying will also trigger [Checkpoint] if you've saved one. See [Passive: Return by Death]. Crouching and activating will cancel the [Checkpoint].
- [Active - Press] Life Domination - Revive the Lingering Soul you are looking at, at the cost of the subordinate's Max EP. Cooldown of 20 seconds. No cooldown on mastery.
- [Active - Press] Fantasy World: Pull ALL NEARBY TARGETS (10 blocks, 20 on mastery) into your Fantasy World. A 30 minute cooldown on [Mephisto] will begin. In this world, any deaths you may take are instantly rewritten and you are revived to full HP. No harmful status effects can affect the user here. Holding crouch will allow you to cancel Fantasy World, but the cooldown will still persist. On mastery, cooldown for [Fantasy World] is halved.
- [Art - Press] Dream End - This ability is learned after using Fantasy World for a minimum of 100 times. Mark your target for death. When Marked For Death, the skill wielder has full control over your time of death. The skill wielder can mark multiple targets at once, but the cost is multiplied for every target. Follows the formula of 1000.0 MP x No. of Targets. REACTIVATE Dream End to kill all your marked targets. Skill cooldown changes based on how many targets you kill, but the base formula is 1min x No. of Targets.
Version history
- 1.21.1 – ???
- 1.19.2 – Added to the game.
Source and licensing¶
TR Mysticism reference adapted from Mephisto on the Tensura Reincarnated: Mysticism Wiki (revision 2580, modified 2026-02-19T01:17:56Z). Adapted text is available under CC BY-SA 4.0.
Media credits (1 source files)
- Mephisto.png — CC BY-SA 4.0; uploaded by Warrenboy1; revision 1281